Section 5: Technology
5.1 The Role in the Technology Program (School Library Guide p. 49)
Technology continues to change the role of today’s school librarian. Once the ‘stereotyped librarian’ who dealt primarily with books, the 21st-century school librarian now serves as an information specialist and often as the link between library patrons and the unlimited access to information and knowledge available to them.
5.2 Creating a Technology-Rich Environment (School Library Guide p. 51)
The 21st-century school librarian designs the library program with a new and improved concept of the school library’s space and its resources. The school librarian has a unique opportunity to offer customized, 24/7, relevant, and authentic service and instruction.
- NEW Epic eBook of Web Tools and Apps
- NEW Digital Librarian's Survival Toolkit
- 3D Printing
- Collaborative research
- Movie making
- Virtual field trips
5.3 Digital Resources (School Library Guide p. 52)
Digital resources are available for school librarians to meet emerging 21st-century skills. The role of the librarian continues to evolve, and technology is the driver behind the evolution of research skills.
5.4 Technology Professional Associations/Conferences (School Library Guide p. 53)
A school librarian’s participation in professional technology associations and attendance at technology-related conferences cannot be understated.
- LAMP (Mississippi Library & Media Professionals)
- MegaResources School Librarian Workshop
- Mississippi Library Association School Librarian Section
- Mississippi Education Computing Association (MECA)
5.5 Makerspaces in School Libraries (School Library Guide p. 54)
Makerspaces are part of a growing movement of hands-on learning environments to make and remake the physical and digital worlds. These spaces promote invention, creation and STEM learning.